GridLocust is a reverse tower defense game. You lead your horde of beasts through an intricate maze: pick your hero, your team, and push through corridors full of automated turrets and droids. Reach the hub for a final boss fight.
Every level is a puzzle with more than one answer. The turrets
own the sight lines, so you learn what to take out first: the gun, or the relay
that powers it. Storm the front and trade lives for tempo, or take the quiet
road: walls can be leapt, and the alarm beams sweep on a rhythm you can wait
out, or trip on purpose with your cheapest beast while the rest of the team
slips through.
Action-packed real-time strategy, with you in it. The camera
follows your hero and your team, and the fight is wherever you are standing. No
base to build, no build order to memorize, no second screen to manage.
Status: early development. A free Windows build with the
first three maps is out on
itch.io. The first
map teaches you as you play. Tell us what breaks in the comments there.